‘LAST OF US II’ Artist Shares His Creative Process

In this episode of GameDay, we are joined by accomplished educator and Lead Concept Artist Aaron Limonick to discuss principles of design and watch as he translates a...

How 'LAST OF US II' Artist Uses Blender to Build Worlds

In this episode of GameDay, Sr. Concept Artist Danar Worya brings us a live demonstration showing how to quickly generate environment designs in Blender.

How Indie Filmmakers Created Epic Worlds for New Animation Trailer

Behind the Breathtaking Animation of BAÏDIR: Creator and Director Slimane Aniss walks us through the production process of his new animated series trailer.

City Streets: Behind The Render

3D artist Mike Golden, also known as Droquis, shares his process creating the cover art for our City Streets asset kit.

Watch Ben Mauro's Live Unreal Engine Demo at GameDay

Halo Infinite concept artist brings his graphic novel into Unreal Engine.

Learn From The Best: Star Wars Art Director Nick Hiatt

Game Day artist Nick Hiatt's New Learnsquared course is a must for concept artists and illustrators!

Star Wars Art Director Goes Full Bob Ross

Don't miss this episode where The Force Awakens Art Director Nick Hiatt pays tribute to Bob Ross... we mean, really pays tribute.

Ash Thorp: The Enigmatic Jack of all Trades

Dive inside the mind and process of Director/Designer/Illustrator Ash Thorp in this KitBash3d Festival episode...

Darren Butler Joins KitBash3d as Head of 3D

Former Blur Studio CG Supervisor, Darren Butler, recounts his tenure and looks ahead with KB3D...

The Joy of 3D Painting

Find Your Happy.obj