‘LAST OF US II’ Artist Shares His Creative Process
In this episode of GameDay, we are joined by accomplished educator and Lead Concept Artist Aaron Limonick to discuss principles of design and watch as he translates a...
How 'LAST OF US II' Artist Uses Blender to Build Worlds
In this episode of GameDay, Sr. Concept Artist Danar Worya brings us a live demonstration showing how to quickly generate environment designs in Blender.
How Indie Filmmakers Created Epic Worlds for New Animation Trailer
Behind the Breathtaking Animation of BAÏDIR: Creator and Director Slimane Aniss walks us through the production process of his new animated series trailer.
City Streets: Behind The Render
3D artist Mike Golden, also known as Droquis, shares his process creating the cover art for our City Streets asset kit.
Watch Ben Mauro's Live Unreal Engine Demo at GameDay
Halo Infinite concept artist brings his graphic novel into Unreal Engine.
Learn From The Best: Star Wars Art Director Nick Hiatt
Game Day artist Nick Hiatt's New Learnsquared course is a must for concept artists and illustrators!
Star Wars Art Director Goes Full Bob Ross
Don't miss this episode where The Force Awakens Art Director Nick Hiatt pays tribute to Bob Ross... we mean, really pays tribute.
Ash Thorp: The Enigmatic Jack of all Trades
Dive inside the mind and process of Director/Designer/Illustrator Ash Thorp in this KitBash3d Festival episode...
Darren Butler Joins KitBash3d as Head of 3D
Former Blur Studio CG Supervisor, Darren Butler, recounts his tenure and looks ahead with KB3D...
The Joy of 3D Painting
Find Your Happy.obj