‘LAST OF US II’ Artist Shares His Creative Process
In this episode of GameDay, we are joined by accomplished educator and Lead Concept Artist Aaron Limonick to discuss principles of design and watch as he translates a...
Creating Apocalyptic, Cyberpunk Worlds in Unreal Engine
Pasquale Scionti shows how he used our 'Future Slums' kit to create virtual environments.
How Indie Filmmakers Created Epic Worlds for New Animation Trailer
Behind the Breathtaking Animation of BAÏDIR: Creator and Director Slimane Aniss walks us through the production process of his new animated series trailer.
'Magic: The Gathering' Concept Artist Creates a World of Vikings
"Magic: The Gathering" Senior Concept Artist creates Viking illustrations with our new “Valhalla” 3D asset kit.
City Streets: Behind The Render
3D artist Mike Golden, also known as Droquis, shares his process creating the cover art for our City Streets asset kit.
Using 3D Models to Create Stunning Matte Paintings
How Irena Šmitáková transformed a vacation photo into a sci-fi spectacle.
Taking the Leap from 2D to 3D Art
Enter another 'Dimension' with 3D Artist Anna Natter. It’s never too late to start learning!
Senior 3D Artist shares his 'New Normal'
Mike Johnson looks back at 2020 with KitBash3D.
Colonial: Behind the Cover Art
If you look at the epic 3D worlds Oliver Beck has built so far, we think you’ll agree he more than deserves a shoutout.
Arch Vogue: Behind the Cover Art
Olubunmi John walks us through his process of creating the cover art for our latest kit.