Warzone In The Last of Us Part II: Concept Art From Danar Worya
Check out how Danar uses Warzone in an iconic scene of the game
Ash Thorp: The Enigmatic Jack of all Trades
Dive inside the mind and process of Director/Designer/Illustrator Ash Thorp in this KitBash3d Festival episode...
Ulysse Prom In Motion In Unreal Engine
Go behind Ulysse's thought-provoking 3rd place piece for his In-Motion entry for the Post-Apocalypse #kb3dcontest.
Military Outpost: From Concept to Texturing
Check out how the KitBash3d team created Military Outpost!
The Post-Apocalypse #KB3Dcontest Winners
The votes are in! The Winners and Finalists Are...
Finding Normalcy In Cyberpunk
with Cyberpunk #KB3DCONTEST Concept Winner José Valente
New Bashers On The Block
These Featured New Bashers have just learned 3D using KitBash3d and are loving it!
Halo Infinite Senior Concept Designer Uses Sci-Fi Industrial In Realtime
Ben Mauro creates our Sci-Fi Industrial cover art using Blender's realtime engine EEVEE.
A Look Inside Our Texturing Process
With KB3D Texture Artist Alexey "HRDesign" Druzhkov
Adding Sci-Fi & Fantastical Flare to Machinery Props
Naughty Dog's Aaron Limonick shares his Machinery cover process and thoughts on his career