‘LAST OF US II’ Artist Shares His Creative Process

In this episode of GameDay, we are joined by accomplished educator and Lead Concept Artist Aaron Limonick to discuss principles of design and watch as he translates a...

Creating Apocalyptic, Cyberpunk Worlds in Unreal Engine

Pasquale Scionti shows how he used our 'Future Slums' kit to create virtual environments.

How 'LAST OF US II' Artist Uses Blender to Build Worlds

In this episode of GameDay, Sr. Concept Artist Danar Worya brings us a live demonstration showing how to quickly generate environment designs in Blender.

How Indie Filmmakers Created Epic Worlds for New Animation Trailer

Behind the Breathtaking Animation of BAÏDIR: Creator and Director Slimane Aniss walks us through the production process of his new animated series trailer.

'Magic: The Gathering' Concept Artist Creates a World of Vikings

"Magic: The Gathering" Senior Concept Artist creates Viking illustrations with our new “Valhalla” 3D asset kit.

How MARVEL Concept Artist Karla Ortiz Unleashed Her True Potential

Karla Ortiz recounts hilarious tales from her experience growing up and becoming an artist.

Filmmaking in Unity with David Levy

Veteran Concept Artist shares his experience, knowledge of design principles, and how to visualize worlds in Unity.

City Streets: Behind The Render

3D artist Mike Golden, also known as Droquis, shares his process creating the cover art for our City Streets asset kit.

Digital Artist Loish on How NOT to Burnout

Self Care Tips with Loish. If you’re an artist wrestling with self improvement, this one's for you.