Colonial: Behind the Cover Art
If you look at the epic 3D worlds Oliver Beck has built so far, we think you’ll agree he more than deserves a shoutout.
Arch Vogue: Behind the Cover Art
Olubunmi John walks us through his process of creating the cover art for our latest kit.
Inktober Experiments with Ben Mauro
Ben Mauro shares his Inktober experiments in Blender and talks about his personal project HUXLEY™
Horsing Around With Spaceships
Art Director/Designer Jan Schönwiesner in true KitBashing fashion turns our Spaceships kit into a horse...
Military Outpost: From Concept to Texturing
Check out how the KitBash3d team created Military Outpost!
Heavy Metal: Light As A Feather
Check out our interview with Heavy Metal cover artist Droquis!
The Unstoppable, Diabetic DarMar and His Spaceships Cover
3D concept designer, Darko “DarMar” Markovic, goes behind his Spaceships creation as well as entire career journey thus far...
New Bashers On The Block
These Featured New Bashers have just learned 3D using KitBash3d and are loving it!
Halo Infinite Senior Concept Designer Uses Sci-Fi Industrial In Realtime
Ben Mauro creates our Sci-Fi Industrial cover art using Blender's realtime engine EEVEE.
A Look Inside Our Texturing Process
With KB3D Texture Artist Alexey "HRDesign" Druzhkov