From Playing “Modern Warfare 2” to Making 3D Models Professionally
Favelas: Behind the Render In this special edition of “Behind the Render,” we’re joined by Joseph Sylvester, the artist responsible for all the 3D modeling in our latest asset...
Video Game Concept Designer Shares His KitBashing Process
In this Artist Spotlight we take a look at the work of Zu We Chen and learn more about what inspires him as a designer.
#KB3DContest Winner Turns Childhood Fantasies Into Reality
3D Artist Michaela Maria Wartbichler recreates the Golden Age of Pirates with KitBash3D’s new “Treasure Island” asset kit.
‘LAST OF US II’ Artist Shares His Creative Process
In this episode of GameDay, we are joined by accomplished educator and Lead Concept Artist Aaron Limonick to discuss principles of design and watch as he translates a...
The SUMMER SALE is Here!
Kick-off Summer with up to 50% OFF some of your favorite kits like Dark Fantasy, Lunar Base, and Heavy Metal! But hurry, the celebration ends June 8th!
'Magic: The Gathering' Concept Artist Creates a World of Vikings
"Magic: The Gathering" Senior Concept Artist creates Viking illustrations with our new “Valhalla” 3D asset kit.
City Streets: Behind The Render
3D artist Mike Golden, also known as Droquis, shares his process creating the cover art for our City Streets asset kit.
Lunar Base: Behind the Render
To demonstrate this new kit in action, we called on Blizzard Entertainment (World of Warcraft, Overwatch, Diablo series) Senior Digimatte Artist Evan Butler.
Storefronts: Behind the Render
There’s a lot you can do with Storefronts, so to break it all down, we got the perfect person: Darren Butler.
Colonial: Behind the Cover Art
If you look at the epic 3D worlds Oliver Beck has built so far, we think you’ll agree he more than deserves a shoutout.