'Magic: The Gathering' Concept Artist Creates a World of Vikings
"Magic: The Gathering" Senior Concept Artist creates Viking illustrations with our new “Valhalla” 3D asset kit.
City Streets: Behind The Render
3D artist Mike Golden, also known as Droquis, shares his process creating the cover art for our City Streets asset kit.
Lunar Base: Behind the Render
To demonstrate this new kit in action, we called on Blizzard Entertainment (World of Warcraft, Overwatch, Diablo series) Senior Digimatte Artist Evan Butler.
Storefronts: Behind the Render
There’s a lot you can do with Storefronts, so to break it all down, we got the perfect person: Darren Butler.
Colonial: Behind the Cover Art
If you look at the epic 3D worlds Oliver Beck has built so far, we think you’ll agree he more than deserves a shoutout.
Arch Vogue: Behind the Cover Art
Olubunmi John walks us through his process of creating the cover art for our latest kit.
Inktober Experiments with Ben Mauro
Ben Mauro shares his Inktober experiments in Blender and talks about his personal project HUXLEY™
Horsing Around With Spaceships
Art Director/Designer Jan Schönwiesner in true KitBashing fashion turns our Spaceships kit into a horse...
Military Outpost: From Concept to Texturing
Check out how the KitBash3d team created Military Outpost!
Heavy Metal: Light As A Feather
Check out our interview with Heavy Metal cover artist Droquis!