How 3D Artist Oliver Beck Created a Mystical Kingdom by the Sea
To demonstrate our new 3D models in action, we turned to ‘Colonial’ cover artist Oliver Beck, who agreed to conjure up another magical world for Gaea – and now...
Watch Ian Hubert Transport Real People Into CG Worlds [Demo]
DIY Virtual Production Using Blender In this episode of GameDay, we are joined by the talented (and hilarious) filmmaker, educator, and VFX artist Ian Hubert, whose indie filmmaking...
From Playing “Modern Warfare 2” to Making 3D Models Professionally
Favelas: Behind the Render In this special edition of “Behind the Render,” we’re joined by Joseph Sylvester, the artist responsible for all the 3D modeling in our latest asset...
Video Game Concept Designer Shares His KitBashing Process
In this Artist Spotlight we take a look at the work of Zu We Chen and learn more about what inspires him as a designer.
#KB3DContest Winner Turns Childhood Fantasies Into Reality
3D Artist Michaela Maria Wartbichler recreates the Golden Age of Pirates with KitBash3D’s new “Treasure Island” asset kit.
3D Artist Pays Tribute to the City of Angels
To show off our new ‘Los Angeles’ kit, we wanted a scene that would feel right at home in the heart of LA, so we turned to Vienna-based...
‘LAST OF US II’ Artist Shares His Creative Process
In this episode of GameDay, we are joined by accomplished educator and Lead Concept Artist Aaron Limonick to discuss principles of design and watch as he translates a...
Creating Apocalyptic, Cyberpunk Worlds in Unreal Engine
Pasquale Scionti shows how he used our 'Future Slums' kit to create virtual environments.
The SUMMER SALE is Here!
Kick-off Summer with up to 50% OFF some of your favorite kits like Dark Fantasy, Lunar Base, and Heavy Metal! But hurry, the celebration ends June 8th!
How 'LAST OF US II' Artist Uses Blender to Build Worlds
In this episode of GameDay, Sr. Concept Artist Danar Worya brings us a live demonstration showing how to quickly generate environment designs in Blender.