Deliver projects on time and exceed expectations with over 20,000 environmental assets built for every stage of production, from concept to final pixel.
Eliminate hours of refinement with assets that are fully set-dressed and modular. Leverage a library of over 20,000 production-ready models and materials to create blockbuster-quality environments faster than ever.
Assets That Make You Look Good Every Time
Cargo’s assets are made by in-house 3D experts to ensure consistent quality and cohesive designs. From realistic textures to life-like details and wear, every model is designed to deliver professional-grade backdrops that make your work stand out.
Tackle Any Job with Endless Variety
With over 80 themed Kits and counting, you’ll never run out of options to build the perfect environment. Use the Kits as they are for stunning, cohesive worlds, or mix and match modular assets to create something entirely unique and tailored to your vision.
How Small Studios are Making Blockbuster Animations
Since its unofficial inception in 2012, Something’s Awry Productions has steadily grown from a modest stop-motion Lego animation creator on YouTube into a dynamic studio known for its remarkable 3D animation and live-action VFX shorts. Learn how they use KitBash3D to deliver blockbuster animations.
In search of a solution that could bridge the gap between their AAA aspirations and indie realities, Proxima Studios turned to Cargo to bring their space opera. Explore how the studio is using KitBash3D to create their ambitious game: Warship Jolly Roger.
Your users gain a royalty-free license to use ALL of our assets in any of your projects as long as you are subscribed. If you cancel your Cargo subscription, you will lose access to the assets in Cargo, but you will retain the rights to any work you create during your subscription. Your work is your work and you are free to use the content created during your subscription however you would like.
What happens if I cancel my subscription?
If you cancel your subscription, your account will be downgraded to the Cargo Basic plan at the start of your next billing cycle. Assets in your 3D scene files will remain yours to use, but you will no longer be able to re-download or re-import unlocked assets into your 3D software.
How many assets do we get access to?
Cargo manages the entire KitBash3D Library. That’s over 20,000 premium 3D assets and counting. Every month we release new World Kits and Cargo Exclusives that are all included in your Cargo Teams subscription.
We're a small studio, can we start with just one seat?
Absolutely! Cargo Teams is flexible for studios of any size. You can kick off with just a single seat, giving you access to our extensive library without the need for a large initial investment. Perfect for small projects or individual artists within larger organizations.
Our artists work at more than one workstation. Will they need more than one seat?
No. Whether it is hybrid work schedules or flexible workstations in the office, we know the workflows of studios and understand not everyone has a dedicated station. A single user can use Cargo on up to 3 workstations. Users may only be signed in on one machine at a time.
Can our contractors / freelancers use a seat?
You bet! As an Account Admin you can invite other team members/contractors to your Cargo Team and manage their accounts from the Teams tab of the Account page in Cargo.
What happens to the Kits we already have purchased?
You will own those Kits forever. Cargo Teams gives you access to much more, but if you decide to cancel you will still have licenses to the Kits you purchased before from our website: kitbash3d.com.
Can we pay by PO?
We have many purchasing options available, including PO. Reach out to our Studio Success Team for details!
Can Cargo sync up with our internal asset manager?
Cargo is intended to be used as the asset browser for KitBash3D assets. At this time we do not support integrations with other asset managers but reach out to enterprise@kitbash3d.com. if this is something you are interested in being notified for in the future.