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Blog
The latest stories and interviews from the KitBash3D community.
Behind the Kit: Washington, DC
Houdini Workflows Just Got an Upgrade
Inside Substance Kits: How KitBash3D’s New Procedural Materials Will Change Your Workflow
Introducing Substance Material Kits: Procedural Materials Built for Professionals
Welcome, Greyscalegorilla Community: Meet KitBash3D
From the Founders: A New Chapter for KitBash3D and Greyscalegorilla
Thank You to the Creators: A Look Back at the KitBash3D Community Through the Years
Introducing Browsable Kit Pages: Explore Every Kit, On Any Device
Cargo Changelog: V2.1.2
Behind the Kit: Ghost Realm
Introducing Gameplay Ready Kits: Built for Real-Time Performance in Unreal Engine
Behind the Kit: Enchanted Interiors
Cargo Changelog: V2.0.0
Art Deco Meets Retro-Futuristic: Behind the Noir Futurism Kit
Behind the Scenes with Cart + Horse: Building a Virtual Production Showcase
Pixomondo Assembles the Final Frontier for “Star Trek: Discovery” with KitBash3D
Behind the Kit: Lovecraft
More Ways to Build: Big Updates to Our Products and Plans
Behind the Kit: London
Secrets of the Luminara - #KB3DChallenge Winners
Cargo Changelog: Windows 1.4.3 & Mac 0.5.3-beta
The Iconic Brands Behind Our Biggest Challenge Prize Pool Ever
5 Practical New Year's Resolutions for 3D Artists in 2025
What We Loved from the 2024 Game Awards
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